Money Shot

Around and around and around she goes, if she lands on a twelve, time to rake in the dough! Money Shot is a simple gambling game that’s high in excitement and low in fat. Players take turns rolling a twelve-sider, raising the target number higher and higher until somebody makes the money shot. Note: We do not recommend you play this game if “papa needs a new pair of shoes.” That’s what shoe stores are for.

Number of Players: 3+

Object: Roll a twelve-sided die for fun and profit.

What you’ll need: A 12-sided dice, cash, and chips.

Setup: First, everybody cash in their money for chips. You should agree upon minimum and maximum bets. If gambling is illegal where you live, we recommend playing for funions.

How to Play
Randomly decide who will begin play as active player (I hear rolling the d12 works). Then, everyone makes an ante (the minimum bet). To take down the pot, players will be attempting to roll as high as possible. Before rolling, the active player makes a bet that he’ll take down the pot. He can bet anywhere from the minimum to the maximum, but he must bet something.

The player to his left then must either fade him (call his bet by placing the same number of chips into the pot) or bow out. Bowing out means you’re out of this round and cannot win the pot. If the player to the active player’s left bows out, the next player must then fade the bet or bow out. If all players bow out, the active player wins the round and takes down the pot. Otherwise, once somebody has faded the bet, the active player rolls the die. Whatever number he rolls becomes the “peak,” the number to beat. Then, he passes the die to the player that faded his bet.

That player then becomes the active player. He may, but is not required to, make a bet. If the first player rolled a high number, like an 11 for instance, the new active player might not like his odds to beat it. If this is the case, he can bow out and pass the dice to his left. If he decides to roll, he must first make a bet. Like before, the player to his left must either fade it or bow out (even if that player is the current leader). Then, the active player rolls the die. If he rolls higher than the peak, he becomes the new peak and passes the die to the player that faded him. If his roll was lower than or equal to the peak, that player has “rolled out” and is out of the round. Either way, he passes the die after he rolls.

This continues until all players but one have either bowed out or rolled out. If all other players have either rolled out or bowed out, the current leader takes down the pot. The active player passes the dice to his left and a new round starts, everybody making another ante. Alternatively…

The Money Shot
If a player rolls a 12 on his turn he has “made the money shot.” The round ends, and he immediately takes all the money in the pot. Then he passes the die to his left and a new round starts.

All In
Occasionally a player will be unable to fade a bet because all of his money has already been committed to the pot. There are two possible scenarios:

  1. The all-in player is the current leader. He does not have to fade the bet because all his money is in the pot. If the active player rolls out, the all-in player takes down the pot. If not, go to scenario two.
  2. The all-in player is not the current leader. He still does not have to fade the bet, because all his money is in the pot. Whether the active player rolls out or not, the all-in player only has one chance to take down the pot now: the money shot. If he makes the money shot on his next turn, he wins it all. If not, he’s out.

So grab that 12-sider and start rolling. Luck be a lady and all that jazz.

Spoiled Flush Games is not endorsing gambling unless it is legal where you live, in which case we are totally endorsing it. Interested in learning how we designed this game? Check out the design dairy.

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